Showing posts with label Dungeons. Show all posts
Showing posts with label Dungeons. Show all posts

Sunday, 21 December 2014

The Long Game: The Iron Tower Part 2

The Long Game returns!

Welcome back! When last we left our adventurers, Alvyn, Tong, and Kalgar had settled down by the Iron Tower, a mysterious obelisk in the wilderness of Ferrum. The tower had drawn many a curious eye but, despite its long-standing presence, had never been breached.

After facing some threats around the tower, the three, the Vanguard of the Night, stand above a hole which seems to go under the tower.

Dallas Kasaboski

Thursday, 24 January 2013

Labyrinth of the Last Emperor

Dominic Matte
As promised in my previous post, The Maze with the Invulnerable Guardian, here's a Dropbox link to the full dungeon write-up. No room maps, though. Sorry.

Maps are reposted below for convenience.

Monday, 14 January 2013

The Maze with the Invulnerable Guardian

Dominic Matte
Check out this post for a download link to run the dungeon yourself - it's suitable for parties of level 2 to 4.

I've been DMing for 8 years and I've never actually run a proper dungeon, so recently I decided I'd try my hand at it. I didn't want to run just a series of rooms with fights and treasure in them, so I figured I'd need one or two unique mechanics that run through the whole dungeon and tie everything together, so that each room feels like part of one big encounter rather than isolated battles or puzzles.

I settled on a maze with a phasing invulnerable guardian. That probably sounds a lot scarier than it actually was, though I'll admit that it was in fact pretty scary.