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| Mike |
Showing posts with label Mike. Show all posts
Showing posts with label Mike. Show all posts
Friday, 14 December 2012
The Room of Many Gravities
Thursday, 17 May 2012
Putting the Dread Back in the Undead
Sunday, 22 April 2012
Dice Stacking Like A Pro
Thursday, 22 March 2012
Making Friends. From Scratch!
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| Mike |
First rule of Dungons and Dragons, Fight Club allusions
aside, is that at its heart it is a cooperative game.
It seems obvious. You and your party spend every session struggling together against impossible odds after all. But try to remember that through all this you're also cooperating with a DM who's furiously trying to keep up with all the hair brained, half-cocked, deliciously ridiculous, unquestionably brilliant schemes you lot come up with. It's a miracle he lets you out of the Inn.
So I figure, what the hell. I like backstory, you like backstory. I like dice, you like dice. Let's take this relationship to the next level. Let's get the party involved in a bit of pre-game worldbuilding. I know, I know. I'm kinky like that.
It seems obvious. You and your party spend every session struggling together against impossible odds after all. But try to remember that through all this you're also cooperating with a DM who's furiously trying to keep up with all the hair brained, half-cocked, deliciously ridiculous, unquestionably brilliant schemes you lot come up with. It's a miracle he lets you out of the Inn.
So I figure, what the hell. I like backstory, you like backstory. I like dice, you like dice. Let's take this relationship to the next level. Let's get the party involved in a bit of pre-game worldbuilding. I know, I know. I'm kinky like that.
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